5-Minute Dungeon

Coop

1.1

Weight: 

5

-

Players:  

2

30

-

Play Time: 

5

5-Minute Dungeon

Categories: 

Card Game, Fantasy, Fighting, Real-time

Mechanics: 

Co-operative Play, Hand Management, Variable Player Powers

Boss Monster: The Dungeon Building Card Game

Competitive

1.81

Weight: 

4

-

Players:  

2

20

-

Play Time: 

20

Boss Monster: The Dungeon Building Card Game

Categories: 

Card Game, Fantasy, Video Game Theme

Mechanics: 

Auction/Bidding, Hand Management, Player Elimination, Take That, Variable Player Powers

Castles of Burgundy

Competitive

3.03

Weight: 

4

-

Players:  

2

90

-

Play Time: 

30

Castles of Burgundy

Categories: 

Dice, Medieval, Territory Building

Mechanics: 

Dice Rolling, Set Collection, Tile Placement, Variable Phase Order

Cobras

Competitive

2

Weight: 

5

-

Players:  

1

45

-

Play Time: 

30

Cobras

Categories: 

Card Game

Mechanics: 

Trick-taking

Destination: Neptune

Competitive

2.65

Weight: 

4

-

Players:  

2

90

-

Play Time: 

90

Destination: Neptune

Categories: 

Economic, Educational, Science Fiction, Space Exploration, Territory Building

Mechanics: 

Area Control / Area Influence, Hand Management, Pick-up and Deliver

Eschaton

Competitive

2.4

Weight: 

6

-

Players:  

2

180

-

Play Time: 

60

Eschaton

Categories: 

Card Game, Fantasy, Medieval, Territory Building

Mechanics: 

Area Control / Area Influence, Card Drafting, Deck / Pool Building, Hand Management

Exploding Kittens: Imploding Kittens

Competitive

1.17

Weight: 

6

-

Players:  

2

15

-

Play Time: 

15

Exploding Kittens: Imploding Kittens

Categories: 

Animals, Card Game, Comic Book / Strip, Humor

Mechanics: 

Hand Management, Player Elimination, Press Your Luck, Set Collection, Take That

Forbidden Island

Coop

1.74

Weight: 

4

-

Players:  

2

30

-

Play Time: 

30

Forbidden Island

Categories: 

Adventure, Card Game, Fantasy

Mechanics: 

Action Point Allowance System, Co-operative Play, Grid Movement, Hand Management, Modular Board, Pick-up and Deliver, Set Collection, Variable Player Powers

Hero Realms

Competitive

1.98

Weight: 

4

-

Players:  

1

30

-

Play Time: 

20

Hero Realms

Categories: 

Card Game, Fantasy, Fighting

Mechanics: 

Card Drafting, Deck / Pool Building, Hand Management

Istanbul

Competitive

2.59

Weight: 

5

-

Players:  

2

60

-

Play Time: 

40

Istanbul

Categories: 

Economic

Mechanics: 

Dice Rolling, Grid Movement, Modular Board, Pick-up and Deliver

King of Tokyo

Competitive

1.51

Weight: 

6

-

Players:  

2

30

-

Play Time: 

30

King of Tokyo

Categories: 

Dice, Fighting

Mechanics: 

Area Control / Area Influence, Area Movement, Card Drafting, Dice Rolling, Player Elimination, Press Your Luck

Voluspa

Competitive

1.88

Weight: 

5

-

Players:  

2

45

-

Play Time: 

45

Voluspa

Categories: 

Abstract Strategy, Mythology

Mechanics: 

Hand Management, Tile Placement

Above and Below

Competitive

2.55

Weight: 

4

-

Players:  

2

90

-

Play Time: 

90

Above and Below

Categories: 

Adventure, Book, City Building, Economic, Exploration, Fantasy, Farming, Negotiation

Mechanics: 

Action Point Allowance System, Card Drafting, Deck / Pool Building, Dice Rolling, Set Collection, Storytelling, Trading

CV

Competitive

1.85

Weight: 

4

-

Players:  

2

60

-

Play Time: 

60

CV

Categories: 

Card Game, Dice, Humor

Mechanics: 

Card Drafting, Dice Rolling, Hand Management, Press Your Luck, Set Collection, Simulation

Castles of Mad King Ludwig

Competitive

2.67

Weight: 

4

-

Players:  

1

90

-

Play Time: 

90

Castles of Mad King Ludwig

Categories: 

Post-Napoleonic

Mechanics: 

Card Drafting, Pattern Building, Set Collection, Tile Placement

Colony

Competitive

2.39

Weight: 

4

-

Players:  

1

60

-

Play Time: 

45

Colony

Categories: 

Card Game, Dice, Science Fiction

Mechanics: 

Deck / Pool Building, Dice Rolling, Trading

Dungeon Petz

Competitive

3.55

Weight: 

4

-

Players:  

2

90

-

Play Time: 

90

Dungeon Petz

Categories: 

Animals, Fantasy, Humor

Mechanics: 

Auction/Bidding, Hand Management, Worker Placement

Evolution

Competitive

2.45

Weight: 

6

-

Players:  

2

60

-

Play Time: 

60

Evolution

Categories: 

Animals, Card Game, Environmental, Prehistoric

Mechanics: 

Hand Management, Simultaneous Action Selection, Take That

Exploding Kittens: NSFW Deck

Competitive

1.08

Weight: 

5

-

Players:  

2

15

-

Play Time: 

10

Exploding Kittens: NSFW Deck

Categories: 

Animals, Card Game, Comic Book / Strip Humor

Mechanics: 

Hand Management, Player Elimination, Press Your Luck, Set Collection, Take That

Gaia Project

Competitive

4.29

Weight: 

4

-

Players:  

1

150

-

Play Time: 

60

Gaia Project

Categories: 

Civilization, Economic, Science Fiction, Territory Building

Mechanics: 

Modular Board, Route/Network Building, Variable Phase Order, Variable Player Powers

Hero Realms: Boss Deck - The Dragon

Competitive

1.98

Weight: 

4

-

Players:  

2

30

-

Play Time: 

20

Hero Realms: Boss Deck - The Dragon

Categories: 

Card Game, Fantasy, Fighting

Mechanics: 

Deck / Pool Building

Istanbul: Letters & Seals

Competitive

3

Weight: 

5

-

Players:  

2

60

-

Play Time: 

40

Istanbul: Letters & Seals

Categories: 

Economic

Mechanics: 

Dice Rolling, Grid Movement, Modular Board, Pick-up and Deliver

King of Tokyo: Power Up!

Competitive

1.69

Weight: 

6

-

Players:  

2

30

-

Play Time: 

30

King of Tokyo: Power Up!

Categories: 

Dice

Mechanics: 

Area Control / Area Influence, Area Movement, Card Drafting, Dice Rolling, Player Elimination, Press Your Luck

Yokohama

Competitive

3.35

Weight: 

4

-

Players:  

2

90

-

Play Time: 

90

Yokohama

Categories: 

Economic

Mechanics: 

Grid Movement, Modular Board, Route/Network Building, Set Collection, Worker Placement

Aeon's End

Coop

2.72

Weight: 

4

-

Players:  

1

60

-

Play Time: 

60

Aeon's End

Categories: 

Card Game,Fantasy, Science Fiction

Mechanics: 

Card Drafting, Co-operative Play, Deck / Pool Building, Hand Management, Variable Phase Order, Variable Player Powers

CV: Gossip

Competitive

1.93

Weight: 

4

-

Players:  

2

60

-

Play Time: 

60

CV: Gossip

Categories: 

Card Game, Dice, Expansion for Base-game, Humor

Mechanics: 

Dice Rolling, Hand Management, Press Your Luck, Set Collection, Take That

Catan

Competitive

2.35

Weight: 

4

-

Players:  

3

120

-

Play Time: 

60

Catan

Categories: 

Negotiation

Mechanics: 

Dice Rolling, Hand Management, Modular Board Route/Network Building, Trading

Cosmocracy / Galactic Debate

Competitive

2

Weight: 

8

-

Players:  

3

45

-

Play Time: 

20

Cosmocracy / Galactic Debate

Categories: 

Humor, Party Game, Political, Science Fiction

Mechanics: 

Acting, Storytelling, Voting

Dungeon Petz: Dark Alleys

Competitive

3.8

Weight: 

4

-

Players:  

2

120

-

Play Time: 

90

Dungeon Petz: Dark Alleys

Categories: 

Fantasy, Humor

Mechanics: 

Hand Management, Worker Placement

Evolution: Climate

Competitive

2.68

Weight: 

6

-

Players:  

2

60

-

Play Time: 

60

Evolution: Climate

Categories: 

Animals, Card Game, Educational, Environmental, Fighting, Prehistoric

Mechanics: 

Action Point Allowance System, Hand Management, Press Your Luck, Secret Unit Deployment, Simulation

Fairy Tale

Competitive

1.76

Weight: 

5

-

Players:  

2

30

-

Play Time: 

30

Fairy Tale

Categories: 

Card Game, Fantasy

Mechanics: 

Card Drafting, Hand Management, Set Collection, Simultaneous Action Selection

Game of Thrones

Competitive

3.66

Weight: 

6

-

Players:  

3

240

-

Play Time: 

120

Game of Thrones

Categories: 

Bluffing, Fantasy, Negotiation, Novel-based, Political, Wargame

Mechanics: 

Area Control / Area Influence, Area Movement, Auction/Bidding, Hand Management, Player Elimination, Simultaneous Action Selection, Variable Player Powers

Hero Realms: Boss Deck - The Lich

Competitive

1.98

Weight: 

4

-

Players:  

2

30

-

Play Time: 

20

Hero Realms: Boss Deck - The Lich

Categories: 

Card Game, Fantasy, Fighting

Mechanics: 

Deck / Pool Building

Istanbul: Mocha & Baksheesh

Competitive

2.73

Weight: 

5

-

Players:  

2

60

-

Play Time: 

40

Istanbul: Mocha & Baksheesh

Categories: 

Arabian, Economic

Mechanics: 

Dice Rolling, Grid Movement, Modular Board, Pick-up and Deliver

Legend of Drizzt Board Game, The (Dungeons & Dragons)

Coop

2.63

Weight: 

5

-

Players:  

1

60

-

Play Time: 

60

Legend of Drizzt Board Game, The (Dungeons & Dragons)

Categories: 

Adventure, Exploration, Fighting, Miniatures

Mechanics: 

Co-operative Play, Dice Rolling, Grid Movement, Modular Board, Role Playing

Bob Ross: The Art of Chill Game

Competitive

1.8

Weight: 

4

-

Players:  

2

30

-

Play Time: 

30

Bob Ross: The Art of Chill Game

Categories: 

Card Game, Dice, Movies / TV / Radio theme

Mechanics: 

Action Point Allowance System, Dice Rolling, Hand Management, Set Collection

Cards Against Humanity

Competitive

1.24

Weight: 

30

-

Players:  

4

30

-

Play Time: 

30

Cards Against Humanity

Categories: 

Card Game, Humor, Mature / Adult, Party Game, Print & Play

Mechanics: 

Hand Management, Simultaneous Action Selection

Century: Spice Road

Competitive

1.75

Weight: 

5

-

Players:  

2

45

-

Play Time: 

30

Century: Spice Road

Categories: 

Card Game, Economic, Medieval

Mechanics: 

Card Drafting, Hand Management, Set Collection

Dead of Winter: A Crossroads Game

Coop

3

Weight: 

5

-

Players:  

2

210

-

Play Time: 

45

Dead of Winter: A Crossroads Game

Categories: 

Bluffing, Deduction, Horror, Zombies

Mechanics: 

Action Point Allowance System, Area Movement, Co-operative Play, Dice Rolling, Hand Management, Press Your Luck, Storytelling, Trading, Variable Player Powers, Voting

Eclipse

Competitive

3.68

Weight: 

6

-

Players:  

2

200

-

Play Time: 

60

Eclipse

Categories: 

Civilization, Fighting, Science Fiction, Space Exploration, Wargame

Mechanics: 

Area Control / Area Influence, Dice Rolling, Grid Movement, Modular Board, Player Elimination, Tile Placement, Variable Phase Order, Variable Player Powers