Title
Expansion To Title
Coop or Competitive
Min Players
Max Players
Min Playing Time
Max Playing TIme
Categories
Mechanisms
Year
BGG Weight
Image
5-Minute Dungeon
Coop
2
5
5
30
Card Game, Fantasy, Fighting, Real-time
Co-operative Play, Hand Management, Variable Player Powers
2017
1.1
Above and Below
Competitive
2
4
90
90
Adventure, Book, City Building, Economic, Exploration, Fantasy, Farming, Negotiation
Action Point Allowance System, Card Drafting, Deck / Pool Building, Dice Rolling, Set Collection, Storytelling, Trading
2015
2.55
Aeon's End
Coop
1
4
60
60
Card Game,Fantasy, Science Fiction
Card Drafting, Co-operative Play, Deck / Pool Building, Hand Management, Variable Phase Order, Variable Player Powers
2016
2.72
Bob Ross: The Art of Chill Game
Competitive
2
4
30
30
Card Game, Dice, Movies / TV / Radio theme
Action Point Allowance System, Dice Rolling, Hand Management, Set Collection
2017
1.8
Boss Monster: The Dungeon Building Card Game
Competitive
2
4
20
20
Card Game, Fantasy, Video Game Theme
Auction/Bidding, Hand Management, Player Elimination, Take That, Variable Player Powers
2013
1.81
CV
Competitive
2
4
60
60
Card Game, Dice, Humor
Card Drafting, Dice Rolling, Hand Management, Press Your Luck, Set Collection, Simulation
2013
1.85
CV: Gossip
CV
Competitive
2
4
60
60
Card Game, Dice, Expansion for Base-game, Humor
Dice Rolling, Hand Management, Press Your Luck, Set Collection, Take That
2014
1.93
Cards Against Humanity
Competitive
4
30
30
30
Card Game, Humor, Mature / Adult, Party Game, Print & Play
Hand Management, Simultaneous Action Selection
2009
1.24
Castles of Burgundy
Competitive
2
4
30
90
Dice, Medieval, Territory Building
Dice Rolling, Set Collection, Tile Placement, Variable Phase Order
2011
3.03
Castles of Mad King Ludwig
Competitive
1
4
90
90
Post-Napoleonic
Card Drafting, Pattern Building, Set Collection, Tile Placement
2014
2.67
Catan
Competitive
3
4
60
120
Negotiation
Dice Rolling, Hand Management, Modular Board Route/Network Building, Trading
1995
2.35
Century: Spice Road
Competitive
2
5
30
45
Card Game, Economic, Medieval
Card Drafting, Hand Management, Set Collection
2017
1.75
Cobras
Competitive
1
5
30
45
Card Game
Trick-taking
2017
2
Colony
Competitive
1
4
45
60
Card Game, Dice, Science Fiction
Deck / Pool Building, Dice Rolling, Trading
2016
2.39
Cosmocracy / Galactic Debate
Competitive
3
8
20
45
Humor, Party Game, Political, Science Fiction
Acting, Storytelling, Voting
2016
2
Dead of Winter: A Crossroads Game
Coop
2
5
45
210
Bluffing, Deduction, Horror, Zombies
Action Point Allowance System, Area Movement, Co-operative Play, Dice Rolling, Hand Management, Press Your Luck, Storytelling, Trading, Variable Player Powers, Voting
2014
3
Destination: Neptune
Competitive
2
4
90
90
Economic, Educational, Science Fiction, Space Exploration, Territory Building
Area Control / Area Influence, Hand Management, Pick-up and Deliver
2014
2.65
Dungeon Petz
Competitive
2
4
90
90
Animals, Fantasy, Humor
Auction/Bidding, Hand Management, Worker Placement
2011
3.55
Dungeon Petz: Dark Alleys
Dungeon Petz
Competitive
2
4
90
120
Fantasy, Humor
Hand Management, Worker Placement
2013
3.8
Eclipse
Competitive
2
6
60
200
Civilization, Fighting, Science Fiction, Space Exploration, Wargame
Area Control / Area Influence, Dice Rolling, Grid Movement, Modular Board, Player Elimination, Tile Placement, Variable Phase Order, Variable Player Powers
2011
3.68
Eschaton
Competitive
2
6
60
180
Card Game, Fantasy, Medieval, Territory Building
Area Control / Area Influence, Card Drafting, Deck / Pool Building, Hand Management
2016
2.4
Evolution
Competitive
2
6
60
60
Animals, Card Game, Environmental, Prehistoric
Hand Management, Simultaneous Action Selection, Take That
2014
2.45
Evolution: Climate
Evolution
Competitive
2
6
60
60
Animals, Card Game, Educational, Environmental, Fighting, Prehistoric
Action Point Allowance System, Hand Management, Press Your Luck, Secret Unit Deployment, Simulation
2016
2.68
Evolution: Flight
Evolution
Competitive
2
6
60
60
Animals, Card Game, Prehistoric
Hand Management, Secret Unit Deployment, Simultaneous Action Selection
2015
2.6
Exploding Kittens: Imploding Kittens
Exploding Kittens: NSFW Deck
Competitive
2
6
15
15
Animals, Card Game, Comic Book / Strip, Humor
Hand Management, Player Elimination, Press Your Luck, Set Collection, Take That
2016
1.17
Exploding Kittens: NSFW Deck
Competitive
2
5
10
15
Animals, Card Game, Comic Book / Strip Humor
Hand Management, Player Elimination, Press Your Luck, Set Collection, Take That
2015
1.08
Fairy Tale
Competitive
2
5
30
30
Card Game, Fantasy
Card Drafting, Hand Management, Set Collection, Simultaneous Action Selection
2004
1.76
Fields of Green
Competitive
2
4
45
45
Card Game, City Building, Farming
Card Drafting, Simultaneous Action Selection, Tile Placement, Variable Phase Order
2016
2.59
Forbidden Island
Coop
2
4
30
30
Adventure, Card Game, Fantasy
Action Point Allowance System, Co-operative Play, Grid Movement, Hand Management, Modular Board, Pick-up and Deliver, Set Collection, Variable Player Powers
2010
1.74
Gaia Project
Competitive
1
4
60
150
Civilization, Economic, Science Fiction, Territory Building
Modular Board, Route/Network Building, Variable Phase Order, Variable Player Powers
2017
4.29
Game of Thrones
Competitive
3
6
120
240
Bluffing, Fantasy, Negotiation, Novel-based, Political, Wargame
Area Control / Area Influence, Area Movement, Auction/Bidding, Hand Management, Player Elimination, Simultaneous Action Selection, Variable Player Powers
2011
3.66
Hanabi
Coop
2
5
25
25
Card Game, Deduction, Memory
Co-operative Play, Hand Management, Memory, Set Collection
2010
1.7
Hero Realms
Competitive
1
4
20
30
Card Game, Fantasy, Fighting
Card Drafting, Deck / Pool Building, Hand Management
2016
1.98
Hero Realms: Boss Deck - The Dragon
Hero Realms
Competitive
2
4
20
30
Card Game, Fantasy, Fighting
Deck / Pool Building
2017
1.98
Hero Realms: Boss Deck - The Lich
Hero Realms
Competitive
2
4
20
30
Card Game, Fantasy, Fighting
Deck / Pool Building
2017
1.98
Inis
Competitive
2
4
60
90
Ancient, Card Game, Miniatures, Mythology
Area Control / Area Influence, Area Movement, Card Drafting, Hand Management, Memory, Modular Board, Tile Placement, Variable Phase Order
2016
2.95
Istanbul
Competitive
2
5
40
60
Economic
Dice Rolling, Grid Movement, Modular Board, Pick-up and Deliver
2014
2.59
Istanbul: Letters & Seals
Istanbul
Competitive
2
5
40
60
Economic
Dice Rolling, Grid Movement, Modular Board, Pick-up and Deliver
2016
3
Istanbul: Mocha & Baksheesh
Istanbul
Competitive
2
5
40
60
Arabian, Economic
Dice Rolling, Grid Movement, Modular Board, Pick-up and Deliver
2015
2.73
King of New York
Competitive
2
6
40
40
Dice, Fighting
Area Control / Area Influence, Area Movement, Card Drafting, Dice Rolling, Player Elimination, Press Your Luck
2014
1.85
King of Tokyo
Competitive
2
6
30
30
Dice, Fighting
Area Control / Area Influence, Area Movement, Card Drafting, Dice Rolling, Player Elimination, Press Your Luck
2011
1.51
King of Tokyo: Power Up!
King of Tokyo
Competitive
2
6
30
30
Dice
Area Control / Area Influence, Area Movement, Card Drafting, Dice Rolling, Player Elimination, Press Your Luck
2012
1.69
Legend of Drizzt Board Game, The (Dungeons & Dragons)
Coop
1
5
60
60
Adventure, Exploration, Fighting, Miniatures
Co-operative Play, Dice Rolling, Grid Movement, Modular Board, Role Playing
2011
2.63
Lords of Waterdeep
Competitive
2
5
60
120
City Building, Fantasy
Set Collection, Take That, Worker Placement
2012
2.5
Voluspa
Competitive
2
5
45
45
Abstract Strategy, Mythology
Hand Management, Tile Placement
2012
1.88
Yokohama
Competitive
2
4
90
90
Economic
Grid Movement, Modular Board, Route/Network Building, Set Collection, Worker Placement
2016
3.35
5-Minute Dungeon

5-Minute Dungeon

Coop

Weight: 

1.1

5

-

Players:  

2

30

-

Play Time: 

5

Categories: 

Card Game, Fantasy, Fighting, Real-time

Mechanics: 

Co-operative Play, Hand Management, Variable Player Powers

Boss Monster: The Dungeon Building Card Game

Boss Monster: The Dungeon Building Card Game

Competitive

Weight: 

1.81

4

-

Players:  

2

20

-

Play Time: 

20

Categories: 

Card Game, Fantasy, Video Game Theme

Mechanics: 

Auction/Bidding, Hand Management, Player Elimination, Take That, Variable Player Powers

Castles of Burgundy

Castles of Burgundy

Competitive

Weight: 

3.03

4

-

Players:  

2

90

-

Play Time: 

30

Categories: 

Dice, Medieval, Territory Building

Mechanics: 

Dice Rolling, Set Collection, Tile Placement, Variable Phase Order

Cobras

Cobras

Competitive

Weight: 

2

5

-

Players:  

1

45

-

Play Time: 

30

Categories: 

Card Game

Mechanics: 

Trick-taking

Destination: Neptune

Destination: Neptune

Competitive

Weight: 

2.65

4

-

Players:  

2

90

-

Play Time: 

90

Categories: 

Economic, Educational, Science Fiction, Space Exploration, Territory Building

Mechanics: 

Area Control / Area Influence, Hand Management, Pick-up and Deliver

Eschaton

Eschaton

Competitive

Weight: 

2.4

6

-

Players:  

2

180

-

Play Time: 

60

Categories: 

Card Game, Fantasy, Medieval, Territory Building

Mechanics: 

Area Control / Area Influence, Card Drafting, Deck / Pool Building, Hand Management

Exploding Kittens: Imploding Kittens

Exploding Kittens: Imploding Kittens

Competitive

Weight: 

1.17

6

-

Players:  

2

15

-

Play Time: 

15

Categories: 

Animals, Card Game, Comic Book / Strip, Humor

Mechanics: 

Hand Management, Player Elimination, Press Your Luck, Set Collection, Take That

Forbidden Island

Forbidden Island

Coop

Weight: 

1.74

4

-

Players:  

2

30

-

Play Time: 

30

Categories: 

Adventure, Card Game, Fantasy

Mechanics: 

Action Point Allowance System, Co-operative Play, Grid Movement, Hand Management, Modular Board, Pick-up and Deliver, Set Collection, Variable Player Powers

Hero Realms

Hero Realms

Competitive

Weight: 

1.98

4

-

Players:  

1

30

-

Play Time: 

20

Categories: 

Card Game, Fantasy, Fighting

Mechanics: 

Card Drafting, Deck / Pool Building, Hand Management

Istanbul

Istanbul

Competitive

Weight: 

2.59

5

-

Players:  

2

60

-

Play Time: 

40

Categories: 

Economic

Mechanics: 

Dice Rolling, Grid Movement, Modular Board, Pick-up and Deliver

King of Tokyo

King of Tokyo

Competitive

Weight: 

1.51

6

-

Players:  

2

30

-

Play Time: 

30

Categories: 

Dice, Fighting

Mechanics: 

Area Control / Area Influence, Area Movement, Card Drafting, Dice Rolling, Player Elimination, Press Your Luck

Voluspa

Voluspa

Competitive

Weight: 

1.88

5

-

Players:  

2

45

-

Play Time: 

45

Categories: 

Abstract Strategy, Mythology

Mechanics: 

Hand Management, Tile Placement

Above and Below

Above and Below

Competitive

Weight: 

2.55

4

-

Players:  

2

90

-

Play Time: 

90

Categories: 

Adventure, Book, City Building, Economic, Exploration, Fantasy, Farming, Negotiation

Mechanics: 

Action Point Allowance System, Card Drafting, Deck / Pool Building, Dice Rolling, Set Collection, Storytelling, Trading

CV

CV

Competitive

Weight: 

1.85

4

-

Players:  

2

60

-

Play Time: 

60

Categories: 

Card Game, Dice, Humor

Mechanics: 

Card Drafting, Dice Rolling, Hand Management, Press Your Luck, Set Collection, Simulation

Castles of Mad King Ludwig

Castles of Mad King Ludwig

Competitive

Weight: 

2.67

4

-

Players:  

1

90

-

Play Time: 

90

Categories: 

Post-Napoleonic

Mechanics: 

Card Drafting, Pattern Building, Set Collection, Tile Placement

Colony

Colony

Competitive

Weight: 

2.39

4

-

Players:  

1

60

-

Play Time: 

45

Categories: 

Card Game, Dice, Science Fiction

Mechanics: 

Deck / Pool Building, Dice Rolling, Trading

Dungeon Petz

Dungeon Petz

Competitive

Weight: 

3.55

4

-

Players:  

2

90

-

Play Time: 

90

Categories: 

Animals, Fantasy, Humor

Mechanics: 

Auction/Bidding, Hand Management, Worker Placement

Evolution

Evolution

Competitive

Weight: 

2.45

6

-

Players:  

2

60

-

Play Time: 

60

Categories: 

Animals, Card Game, Environmental, Prehistoric

Mechanics: 

Hand Management, Simultaneous Action Selection, Take That

Exploding Kittens: NSFW Deck

Exploding Kittens: NSFW Deck

Competitive

Weight: 

1.08

5

-

Players:  

2

15

-

Play Time: 

10

Categories: 

Animals, Card Game, Comic Book / Strip Humor

Mechanics: 

Hand Management, Player Elimination, Press Your Luck, Set Collection, Take That

Gaia Project

Gaia Project

Competitive

Weight: 

4.29

4

-

Players:  

1

150

-

Play Time: 

60

Categories: 

Civilization, Economic, Science Fiction, Territory Building

Mechanics: 

Modular Board, Route/Network Building, Variable Phase Order, Variable Player Powers

Hero Realms: Boss Deck - The Dragon

Hero Realms: Boss Deck - The Dragon

Competitive

Weight: 

1.98

4

-

Players:  

2

30

-

Play Time: 

20

Categories: 

Card Game, Fantasy, Fighting

Mechanics: 

Deck / Pool Building

Istanbul: Letters & Seals

Istanbul: Letters & Seals

Competitive

Weight: 

3

5

-

Players:  

2

60

-

Play Time: 

40

Categories: 

Economic

Mechanics: 

Dice Rolling, Grid Movement, Modular Board, Pick-up and Deliver

King of Tokyo: Power Up!

King of Tokyo: Power Up!

Competitive

Weight: 

1.69

6

-

Players:  

2

30

-

Play Time: 

30

Categories: 

Dice

Mechanics: 

Area Control / Area Influence, Area Movement, Card Drafting, Dice Rolling, Player Elimination, Press Your Luck

Yokohama

Yokohama

Competitive

Weight: 

3.35

4

-

Players:  

2

90

-

Play Time: 

90

Categories: 

Economic

Mechanics: 

Grid Movement, Modular Board, Route/Network Building, Set Collection, Worker Placement

Aeon's End

Aeon's End

Coop

Weight: 

2.72

4

-

Players:  

1

60

-

Play Time: 

60

Categories: 

Card Game,Fantasy, Science Fiction

Mechanics: 

Card Drafting, Co-operative Play, Deck / Pool Building, Hand Management, Variable Phase Order, Variable Player Powers

CV: Gossip

CV: Gossip

Competitive

Weight: 

1.93

4

-

Players:  

2

60

-

Play Time: 

60

Categories: 

Card Game, Dice, Expansion for Base-game, Humor

Mechanics: 

Dice Rolling, Hand Management, Press Your Luck, Set Collection, Take That

Catan

Catan

Competitive

Weight: 

2.35

4

-

Players:  

3

120

-

Play Time: 

60

Categories: 

Negotiation

Mechanics: 

Dice Rolling, Hand Management, Modular Board Route/Network Building, Trading

Cosmocracy / Galactic Debate

Cosmocracy / Galactic Debate

Competitive

Weight: 

2

8

-

Players:  

3

45

-

Play Time: 

20

Categories: 

Humor, Party Game, Political, Science Fiction

Mechanics: 

Acting, Storytelling, Voting

Dungeon Petz: Dark Alleys

Dungeon Petz: Dark Alleys

Competitive

Weight: 

3.8

4

-

Players:  

2

120

-

Play Time: 

90

Categories: 

Fantasy, Humor

Mechanics: 

Hand Management, Worker Placement

Evolution: Climate

Evolution: Climate

Competitive

Weight: 

2.68

6

-

Players:  

2

60

-

Play Time: 

60

Categories: 

Animals, Card Game, Educational, Environmental, Fighting, Prehistoric

Mechanics: 

Action Point Allowance System, Hand Management, Press Your Luck, Secret Unit Deployment, Simulation

Fairy Tale

Fairy Tale

Competitive

Weight: 

1.76

5

-

Players:  

2

30

-

Play Time: 

30

Categories: 

Card Game, Fantasy

Mechanics: 

Card Drafting, Hand Management, Set Collection, Simultaneous Action Selection

Game of Thrones

Game of Thrones

Competitive

Weight: 

3.66

6

-

Players:  

3

240

-

Play Time: 

120

Categories: 

Bluffing, Fantasy, Negotiation, Novel-based, Political, Wargame

Mechanics: 

Area Control / Area Influence, Area Movement, Auction/Bidding, Hand Management, Player Elimination, Simultaneous Action Selection, Variable Player Powers

Hero Realms: Boss Deck - The Lich

Hero Realms: Boss Deck - The Lich

Competitive

Weight: 

1.98

4

-

Players:  

2

30

-

Play Time: 

20

Categories: 

Card Game, Fantasy, Fighting

Mechanics: 

Deck / Pool Building

Istanbul: Mocha & Baksheesh

Istanbul: Mocha & Baksheesh

Competitive

Weight: 

2.73

5

-

Players:  

2

60

-

Play Time: 

40

Categories: 

Arabian, Economic

Mechanics: 

Dice Rolling, Grid Movement, Modular Board, Pick-up and Deliver

Legend of Drizzt Board Game, The (Dungeons & Dragons)

Legend of Drizzt Board Game, The (Dungeons & Dragons)

Coop

Weight: 

2.63

5

-

Players:  

1

60

-

Play Time: 

60

Categories: 

Adventure, Exploration, Fighting, Miniatures

Mechanics: 

Co-operative Play, Dice Rolling, Grid Movement, Modular Board, Role Playing

Bob Ross: The Art of Chill Game

Bob Ross: The Art of Chill Game

Competitive

Weight: 

1.8

4

-

Players:  

2

30

-

Play Time: 

30

Categories: 

Card Game, Dice, Movies / TV / Radio theme

Mechanics: 

Action Point Allowance System, Dice Rolling, Hand Management, Set Collection

Cards Against Humanity

Cards Against Humanity

Competitive

Weight: 

1.24

30

-

Players:  

4

30

-

Play Time: 

30

Categories: 

Card Game, Humor, Mature / Adult, Party Game, Print & Play

Mechanics: 

Hand Management, Simultaneous Action Selection

Century: Spice Road

Century: Spice Road

Competitive

Weight: 

1.75

5

-

Players:  

2

45

-

Play Time: 

30

Categories: 

Card Game, Economic, Medieval

Mechanics: 

Card Drafting, Hand Management, Set Collection

Dead of Winter: A Crossroads Game

Dead of Winter: A Crossroads Game

Coop

Weight: 

3

5

-

Players:  

2

210

-

Play Time: 

45

Categories: 

Bluffing, Deduction, Horror, Zombies

Mechanics: 

Action Point Allowance System, Area Movement, Co-operative Play, Dice Rolling, Hand Management, Press Your Luck, Storytelling, Trading, Variable Player Powers, Voting

Eclipse

Eclipse

Competitive

Weight: 

3.68

6

-

Players:  

2

200

-

Play Time: 

60

Categories: 

Civilization, Fighting, Science Fiction, Space Exploration, Wargame

Mechanics: 

Area Control / Area Influence, Dice Rolling, Grid Movement, Modular Board, Player Elimination, Tile Placement, Variable Phase Order, Variable Player Powers

Evolution: Flight

Evolution: Flight

Competitive

Weight: 

2.6

6

-

Players:  

2

60

-

Play Time: 

60

Categories: 

Animals, Card Game, Prehistoric

Mechanics: 

Hand Management, Secret Unit Deployment, Simultaneous Action Selection

Fields of Green

Fields of Green

Competitive

Weight: 

2.59

4

-

Players:  

2

45

-

Play Time: 

45

Categories: 

Card Game, City Building, Farming

Mechanics: 

Card Drafting, Simultaneous Action Selection, Tile Placement, Variable Phase Order

Hanabi

Hanabi

Coop

Weight: 

1.7

5

-

Players:  

2

25

-

Play Time: 

25

Categories: 

Card Game, Deduction, Memory

Mechanics: 

Co-operative Play, Hand Management, Memory, Set Collection

Inis

Inis

Competitive

Weight: 

2.95

4

-

Players:  

2

90

-

Play Time: 

60

Categories: 

Ancient, Card Game, Miniatures, Mythology

Mechanics: 

Area Control / Area Influence, Area Movement, Card Drafting, Hand Management, Memory, Modular Board, Tile Placement, Variable Phase Order

King of New York

King of New York

Competitive

Weight: 

1.85

6

-

Players:  

2

40

-

Play Time: 

40

Categories: 

Dice, Fighting

Mechanics: 

Area Control / Area Influence, Area Movement, Card Drafting, Dice Rolling, Player Elimination, Press Your Luck

Lords of Waterdeep

Lords of Waterdeep

Competitive

Weight: 

2.5

5

-

Players:  

2

120

-

Play Time: 

60

Categories: 

City Building, Fantasy

Mechanics: 

Set Collection, Take That, Worker Placement